Higher Computing Science
Course Start Date: August 2022
To enable learners to:
apply computational-thinking skills across a range of contemporary contexts
- apply knowledge and understanding of key concepts and processes in computing science
- apply skills and knowledge in analysis, design, implementation, testing and evaluation to a range of digital solutions
- communicate computing concepts and explain computational behaviour clearly and concisely using appropriate terminology
- develop an understanding of the role and impact of computing science in changing and influencing our environment and society
The course comprises four main areas:
|Software Design and Development||Candidates develop knowledge, understanding and practical problem-solving skills in software design and development using Python. This develops their programming and computational-thinking skills by implementing practical solutions and explaining how these operate.|
|Computer Systems||Candidates develop an understanding of how data and instructions are stored in binary form and develop their knowledge of computer architecture.|
|Database Design and Development||
Candidates develop knowledge, understanding and practical problem-solving skills in database design and development using MySQL.
Web Design and Development
Students will have to complete a timed open book Coursework Assignment. The purpose of the assignment is to assess the practical application of knowledge and skills from across the Course.
The exam is worth approximately 70% of the pupil’s mark with the remaining 30% coming from a piece of externally assessed practical coursework.
To ensure they have access to all the learning resources on offer students will need to ensure they have a device that meets the following technical requirements.
has installed the Chrome (recommended), Apple Safari or Mozilla Firefox browser.
has an integrated microphone and webcam, or ability to support a plug-in webcam with microphone
has an internet connection with a minimum of 2mbps to support standard definition video to allow participation in the live Google Meet sessions.
A keyboard and mouse to allow interfacing with the device, this will be necessary for the delivery of class tests during the session.